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System Shock is the sort of game where you can get three-quarters through the experience before learning you were supposed to be writing down on a physical scrap of paper a string of numbers placed in every previous level. As soon as you wake up on the station, you’re largely left to your own devices, with a rather vague notion of where to go next based on clues pieced together from logs scattered around the place. I feel like much more could have been done to streamline some of the original game’s more frustrating or obtuse elements. While the gameplay and controls have been updated, the general structure of System Shock is largely unchanged. The audio logs of the station’s crew lamenting the destruction as SHODAN took over still remain a haunting example of sterling worldbuilding, which future games inspired by System Shock would go on to iterate further. Taking advantage of graphical improvements in the last 30 years, the darker lighting heightens the sense of isolation and threat as you crawl through the station, with danger around every corner. Bringing back SHODAN’s original voice actor, Terri Brosius, to record new lines was an excellent decision, and SHODAN remains a menacing villain to this day. Waking up on the station with only audio logs and SHODAN’s taunts as a guide, you must venture through the station, level by level, to disable SHODAN’s defences and prevent her from escaping and threatening humanity.Īs a horror experience, System Shock was revolutionary in its day, and the remake provides some crucial updates to maintain that atmosphere. Set in the far future on a space station orbiting Saturn, you play as a nameless hacker who has been manipulated into releasing the ethical constraints on the station’s AI, SHODAN. Fortunately, Nightdive shares that sentiment, and has come out with a remake funded by Kickstarter that gives System Shock a much-needed update in many areas, while leaving the core experience mostly untouched – for better or for worse. That said, even the most nostalgic of gamers can acknowledge that the original has not especially aged well in the visuals or gameplay departments. First released in 1994, the game is renowned for its massive influence on PC gaming. Before Deus Ex, Bioshock, or Prey (2017), there was the grandaddy of the sci-fi FPS immersive sim, System Shock.
